The Next Evolution in Mobile Game Publishing



Lean back while we make your game reach top of the charts
 

 
 
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The growth partner for your mobile F2P games.

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SUPERSCALE USER ACQUISITION

Improve your marketing campaign ROIs, scale & cash flow

  • UA Funding & Campaign Management

  • Ad Creatives & ASO

SUPERSCALE INCUBATION

Maximize your game’s potential before Global Launch

  • UA Tests

  • Creative Tests & ASO

SUPERSCALE META-PUBLISHING

Supercharge your game’s retention and monetization

  • Business Intelligence & Analytics Infrastructure

  • Ads Optimization

  • Ongoing LTV Support

    • Player Research, Design Analysis, Balancing Feedback, Competitor Analysis, Roadmap feedback, Economy Design, UI/UX feedback, Game Data Analysis, Design Workshop & FTUE optimization

  • Live Ops Support and Optimisation

    • Tracking Infrastructure, Cross Promotion, Custom Live Ops, Segmented Offers, AB tests, On Demand Design Support & Machine Learning

SUPER flexible models

All services with performance based fees  We take our cut only when we increase your NET profits & uplift your revenue

User Acquisition with NET ROI in mind  Our UA team is incentivized to maximize your campaign return of investment

100% White Label  No need for app or bank account transfers at any stage

SUPER tailored services

LTV Support — Get sage level advice on improving your games LTV as part of every long term partnership

Live Ops — We super charge your live ops monetization for a % of profits from the uplift we generate

Analytics Infrastructure — Harness your player data for a monthly flat fee

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You're in good company

 

Case Studies - User Acquisition

 
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Diggy's Adventure

+200% DAU GROWTH

+300% REVENUE GROWTH

60 DAY ROAS BREAKEVEN

 
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Seaport

+300% DAU GROWTH

+500% REVENUE GROWTH

180 DAY ROAS BREAKEVEN

 

Case Studies - LTV & Live Ops

 
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Hill Climb Racing 2 by Fingersoft

ONBOARDING > +4.5% 2nd session retention

CORE LOOP UX > +26% higher engagement

MATCHMAKING BALANCE > 3% D3 & D7 retention

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What The Hen! by Charged Monkey

PVP ONBOARDING > +30% PvP engagement

LEVEL BALANCE > +63% level throughput

SEGMENTED OFFERS > +137% D28 ARPU

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Unkilled by MADFINGER GAMES

CORE MONETIZATION > +52% D30 ARPU

ONBOARDING > +13% D7 retention

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What type of games can we work with?

  • Genre and theme doesn't matter - we're omnivores

  • Free to Play Mobile Games for iOS, Android & Steam

  • Game is Live Globally for SUPERSCALE UA

  • or in Soft Launch for SUPERSCALE INCUBATION

  • You have a SUPER game

 
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Combined strengths

  • BoomBit has a culture of building games since 2012

  • Proven Cellense UA and Analytics Infrastructure & an expert UA team

  • Over 50 person team taking care of your game’s growth

  • SUPERSCALE leadership team coming from decades of publishing experience from working at companies like Rovio, Tilting Point, wooga, Gameloft, Ubisoft & EA.

  Ivan Trancik - CEO   Ivan is a serial entrepreneur in big-data & gaming (featured in Forbes 30 under 30 2018). Ivan with his team helped to analyse and launch over 50 games with more than 1.3 billion downloads on mobile and over 20 million sold copies on PC/Console in total.

Ivan Trancik - CEO

Ivan is a serial entrepreneur in big-data & gaming (featured in Forbes 30 under 30 2018). Ivan with his team helped to analyse and launch over 50 games with more than 1.3 billion downloads on mobile and over 20 million sold copies on PC/Console in total.

  Alzbeta Trancik - Head of UA   Game industry analytics and UA professional with strong product development background and 10 years of managerial experience in optimising UA on flagship titles at Ubisoft, Frogmind (Supercell studio), BoomBit and others.

Alzbeta Trancik - Head of UA

Game industry analytics and UA professional with strong product development background and 10 years of managerial experience in optimising UA on flagship titles at Ubisoft, Frogmind (Supercell studio), BoomBit and others.

  Matej Lancaric - Lead UA   Matej develops multi-channel acquisition strategies and marketing campaigns that are designed to drive the overall growth. Together with his team Matej currently manages millions in profitable UA spend monthly in hit games like Diggy’s Adventure and Seaport.

Matej Lancaric - Lead UA

Matej develops multi-channel acquisition strategies and marketing campaigns that are designed to drive the overall growth. Together with his team Matej currently manages millions in profitable UA spend monthly in hit games like Diggy’s Adventure and Seaport.

  Jakub Marek - Head of BI   Jakub designed and managed ultra-scalable game analytics infrastructures suitable for the biggest mobile games; tracked 1+ billion players with hundreds of billions of raw events, currently powering Fingersoft, BoomBit, Frogmind, DoDreams and others.

Jakub Marek - Head of BI

Jakub designed and managed ultra-scalable game analytics infrastructures suitable for the biggest mobile games; tracked 1+ billion players with hundreds of billions of raw events, currently powering Fingersoft, BoomBit, Frogmind, DoDreams and others.

Global Presence

 

Bratislava

UA, BI & Creative Services
@ HubHub, TwinCityB

Gdansk

Management, UA & Creatives
@ Zacna 2 80-001

London

Management
@ Shoreditch

Berlin

Business Development
@ Moabit

And that's just the beginning

After you become our partner sky is the limit. 

  • Co-Development of new titles

  • 50/50 classic publishing

  • Joint Ventures

  • Investment

  • M&A

  • & More

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